부모님이 이 연구에서 얻을 수 있는 점
Motivational design can support participation, but the mathematical task still has to be worth practising.
연구에서 확인한 내용
Gamification has shown positive average effects on several educational outcomes, while the literature also contains mixed findings and meaningful design differences.
전체 인용
Ming Li et al. (2023). Examining the effectiveness of gamification as a tool promoting teaching and learning in educational settings: a meta-analysis. Frontiers in Psychology.
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