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研究資料 · meta-analysis · 2021

Effects of gamification on behavioral change in education: a meta-analysis

Jihyun Kim & colleagues · International Journal of Environmental Research and Public Health

保護者がこの研究から分かること

Game-like elements are best treated as tools that may help children return to good practice, not as the learning mechanism itself.

この研究で分かったこと

Gamified educational interventions can influence learning-related behaviours and engagement, although effects vary with design and context.

書誌情報

Jihyun Kim & colleagues (2021). Effects of gamification on behavioral change in education: a meta-analysis. International Journal of Environmental Research and Public Health.

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